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Total war shogun 2 skidrow no directx 11
Total war shogun 2 skidrow no directx 11




Legendary force achievable in single playerĬhange to how victory types are assigned so that Heroic victories are a bit rarer (they're the most common now) and decisive / close are more common. Slight changes to the intercept for igniting buildingsįix for battlefield dominance being awarded to both playersįixed triggers for the Elusive Strikeforce and Inspiring Counterattack achievements General fixes (includes single player and multiplayer fixes)įixed firing-arc overlay for blinding grenades to show minimum range Up close to the camera rocky terrain surfaces are visibly more detailed and realistic. Tessellation Support - Tessellated and normal-mapped rocks and rocky-terrain surfaces (requires Shader Model 5 support).

total war shogun 2 skidrow no directx 11

With Shader Model 5.0 depth-of-field is accelerated with a Compute Shader, offering very high quality depth-of-field. Shader Model 5 cards will support 2x, 4x, and 8x MSAAĮnhanced Depth of Field - With Shader Model 4.0 & Shader Model 4.1 you will see enhanced depth-of-field with a dedicated pixel/vertex shader pipeline. Shader Model 4.1 cards will support 2x, 4x MSAA. The DirectX11 pipeline supports Full screen multi-sampled anti-aliasing at 2x,4x & 8x resolutions. Support for MSAA 2x,4x,8x - Requires Shader Model 4.1 or Shader Model 5 support, not available on Shader Model 4.0.

total war shogun 2 skidrow no directx 11

برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنیدĪdvanced Shadows - The DirectX11 pipeline supports very high quality shadow maps, giving softer shadows with significantly less aliasing compared to DirectX 9. Video Card: Radeon HD 2600 Pro / nVidia GeForce 7900 GS with 256 MB VRAM Processor: Intel Pentium Core 2 Duo 2,4 GHz or AMD Athlon X2 2,8 GHz Operating System: Microsoft Windows XP (SP3) / Windows Vista (SP1) / Windows 7






Total war shogun 2 skidrow no directx 11